Liquid Glass Exploration - Sad to Happy
Liquid Glass Exploration - Sad to Happy
Liquid Glass Design
Liquid Glass Exploration - Sad to Happy

Smith & Diction

Max ⚡️ Osichka

Roman Vorokhib

INEXTURE Solutions Limited
Lukas Horak
Dipa Product

Nicolas Prieto

Shamnad

лёша коробов
Piqo Studio
Amine Kaddari
Bruna Dregotti
Michael
Varun Soni
vaibhav aggarwal

Nata Nova
Serhii Antoniuk

yuhang

Amirreza Taghavi

Mahdi Sourabh

Yana
Kiarash Amalivand

Rondesignlab
Hatam Alijanpour

Krystian Bieda

Angel Zhelyazkov

Umang vora
Ho3ein

jamie 🌾

mobile app UI, glassmorphism aesthetic with frosted and glossy surfaces, soft lighting effects, a vibrant color palette transitioning from warm pinks to cool blues, smooth curves and layered depth, modern and inviting mood, high-quality rendering technique Negative: low contrast, harsh shadows, flat design elements, cluttered layout, pixelation, overly bright colors, text readability issues, watermark Parameters: --ar 1:1 --style raw --stylize 250
Paste into Midjourney, DALL·E, Stable Diffusion or Flux. The Negative and Parameters lines are optional — use them where your tool supports them.
Been exploring the new Liquid Glass effect introduced in iOS 19—subtle, fluid, and a beautiful blend of frosted glass with dynamic lighting.
Tried to recreate the feel in Figma. Still a work in progress, but it’s getting close.
This is my latest iteration. Would love your thoughts—have you tried replicating this in Figma or Framer?
Full Figma file is in the description. Feel free to remix, reuse, or share feedback!
Resource: https://www.figma.com/community/file/1514365927361844948
More details: byoutline